The engine, a detailed isometric view of a battlefield, showed great promise, with its Jagged Alliance meets X-COM style. Random Games came very close to making a great game with last year's Wages of War. KEEPING GREEN Global Effect takes the best features from all the renowned 'planet games' and incorporates them into one hell of a game. So with the market swamped by this type of genre do we really need yet another planet simulator? Well, if Global Effect is anything to go by it is apparent that there is a niche, however small. Populous was the first real hit from Electronic Arts and others such as Civilisation and Utopia followed on, also making names for themselves. World simulators have been around now on the Amiga for quite some time and have been generally well received.